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OreUI::LeaveGameWithWorldThumbnailFlow Class Reference

Classes

struct  PendingScreenshot

Public Member Functions

LeaveGameWithWorldThumbnailFlow & operator= (LeaveGameWithWorldThumbnailFlow const &)
 LeaveGameWithWorldThumbnailFlow (LeaveGameWithWorldThumbnailFlow const &)
MCAPI bool _beginLeaveGame (::LocalPlayer *player, ::mce::ViewportInfo const &viewportInfo, ::ILevelListCache &levelListCache, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const &cubemapBackgroundResources, ::std::optional<::std::string > currentLevelId)
MCAPI void _finalizeLeaveGame ()
MCAPI void requestLeaveGame (::LocalPlayer *player, ::mce::ViewportInfo const &viewportInfo, ::ILevelListCache &levelListCache, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const &cubemapBackgroundResources, ::std::optional<::std::string > currentLevelId)
MCAPI void requestLeaveGameThenJoinFriendsWorld (::std::string_view friendsWorldServerId, ::LocalPlayer *player, ::mce::ViewportInfo const &viewportInfo, ::ILevelListCache &levelListCache, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const &cubemapBackgroundResources, ::std::optional<::std::string > currentLevelId)
MCAPI void update (::LocalPlayer *player)

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnk255d2b
::ll::UntypedStorage< 8, 40 > mUnkd09dee
::ll::UntypedStorage< 8, 296 > mUnkab4db3

Member Function Documentation

◆ _beginLeaveGame()

MCAPI bool OreUI::LeaveGameWithWorldThumbnailFlow::_beginLeaveGame ( ::LocalPlayer * player,
::mce::ViewportInfo const & viewportInfo,
::ILevelListCache & levelListCache,
::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const & cubemapBackgroundResources,
::std::optional<::std::string > currentLevelId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _finalizeLeaveGame()

MCAPI void OreUI::LeaveGameWithWorldThumbnailFlow::_finalizeLeaveGame ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requestLeaveGame()

MCAPI void OreUI::LeaveGameWithWorldThumbnailFlow::requestLeaveGame ( ::LocalPlayer * player,
::mce::ViewportInfo const & viewportInfo,
::ILevelListCache & levelListCache,
::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const & cubemapBackgroundResources,
::std::optional<::std::string > currentLevelId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ requestLeaveGameThenJoinFriendsWorld()

MCAPI void OreUI::LeaveGameWithWorldThumbnailFlow::requestLeaveGameThenJoinFriendsWorld ( ::std::string_view friendsWorldServerId,
::LocalPlayer * player,
::mce::ViewportInfo const & viewportInfo,
::ILevelListCache & levelListCache,
::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > const & cubemapBackgroundResources,
::std::optional<::std::string > currentLevelId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ update()

MCAPI void OreUI::LeaveGameWithWorldThumbnailFlow::update ( ::LocalPlayer * player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: