LeviLamina
Loading...
Searching...
No Matches
Bedrock::Threading::Async< T0 > Class Template Reference

The game spells this as an AsyncImplBase<T> base subobject holding the handle; a member at the same offset is layout-identical, and the destructor stays type-erased through the shared_ptr, so IAsyncResult<T> never has to be complete. More...

#include <Async.h>

Public Attributes

std::shared_ptr<::Bedrock::Threading::IAsyncResult< T0 > > mResult

Detailed Description

template<typename T0>
class Bedrock::Threading::Async< T0 >

The game spells this as an AsyncImplBase<T> base subobject holding the handle; a member at the same offset is layout-identical, and the destructor stays type-erased through the shared_ptr, so IAsyncResult<T> never has to be complete.


The documentation for this class was generated from the following file:
  • src/mc/deps/core/threading/Async.h