LeviLamina
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Async.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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#include "mc/deps/core/threading/IAsyncResult.h"
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namespace
Bedrock::Threading {
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template
<
typename
T0>
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class
Async
{
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public
:
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std::shared_ptr<::Bedrock::Threading::IAsyncResult<T0>> mResult;
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};
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}
// namespace Bedrock::Threading
Bedrock::Threading::Async
The game spells this as an AsyncImplBase<T> base subobject holding the handle; a member at the same o...
Definition
Async.h:13
src
mc
deps
core
threading
Async.h
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