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::ll::TypedStorage< 8, 176, ::ActorDefinitionIdentifier > | entity |
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::ll::TypedStorage< 2, 2, short > | minCount |
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::ll::TypedStorage< 2, 2, short > | maxCount |
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::ll::TypedStorage< 1, 1, ::br::worldgen::OverrideState > | surface |
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::ll::TypedStorage< 1, 1, ::br::worldgen::OverrideState > | underground |
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::ll::TypedStorage< 1, 1, ::br::worldgen::OverrideState > | underwater |
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::ll::TypedStorage< 2, 6, ::std::optional<::br::worldgen::SpawnerData::Population > > | population |
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::ll::TypedStorage< 2, 8, ::std::optional<::br::worldgen::SpawnerData::Brightness > > | brightness |
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::ll::TypedStorage< 4, 4, int > | mRandomWeight |
The documentation for this struct was generated from the following file: