25 ::ll::TypedStorage<2, 2, short> min;
26 ::ll::TypedStorage<2, 2, short> max;
27 ::ll::TypedStorage<1, 1, bool> raw;
35 ::ll::TypedStorage<2, 2, short> surface;
36 ::ll::TypedStorage<2, 2, short> underground;
43 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> entity;
44 ::ll::TypedStorage<2, 2, short> minCount;
45 ::ll::TypedStorage<2, 2, short> maxCount;
46 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> surface;
47 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underground;
48 ::ll::TypedStorage<1, 1, ::br::worldgen::OverrideState> underwater;
49 ::ll::TypedStorage<2, 6, ::std::optional<::br::worldgen::SpawnerData::Population>> population;
50 ::ll::TypedStorage<2, 8, ::std::optional<::br::worldgen::SpawnerData::Brightness>> brightness;
56 MCAPI static ::br::worldgen::SpawnerData
57 make(::std::string_view
id,
short probabilityWeight,
short minCount,
short maxCount);