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| static MCAPI ::std::vector<::Vec3 > | GetFacePreviewPositions (::Player const &player, int size, ::Facing::Name const &selectionDirection, ::Vec3 const &extrudeLocation, bool checkForAdjacentFaceBlocks, ::Editor::BlockUtils::ContiguousSelectionType const &contiguousSelectionType, ::std::vector<::std::string > const &contiguousSelectionBlockList, bool isShrink, int layerCount) |
| static MCAPI void | quickExtrude (::Player const &player, int size, ::Facing::Name const &selectionDirection, ::Vec3 const &extrudeLocation, bool checkForAdjacentFaceBlocks, ::Editor::BlockUtils::ContiguousSelectionType const &contiguousSelectionType, ::std::vector<::std::string > const &contiguousSelectionBlockList, bool isGrowing, int layerCount) |
◆ GetFacePreviewPositions()
| MCAPI ::std::vector<::Vec3 > Editor::BlockUtils::ExtrudeUtils::GetFacePreviewPositions |
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::Player const & | player, |
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int | size, |
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::Facing::Name const & | selectionDirection, |
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::Vec3 const & | extrudeLocation, |
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bool | checkForAdjacentFaceBlocks, |
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::Editor::BlockUtils::ContiguousSelectionType const & | contiguousSelectionType, |
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::std::vector<::std::string > const & | contiguousSelectionBlockList, |
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bool | isShrink, |
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int | layerCount ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ quickExtrude()
| MCAPI void Editor::BlockUtils::ExtrudeUtils::quickExtrude |
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::Player const & | player, |
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int | size, |
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::Facing::Name const & | selectionDirection, |
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::Vec3 const & | extrudeLocation, |
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bool | checkForAdjacentFaceBlocks, |
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::Editor::BlockUtils::ContiguousSelectionType const & | contiguousSelectionType, |
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::std::vector<::std::string > const & | contiguousSelectionBlockList, |
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bool | isGrowing, |
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int | layerCount ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: