24 ::Facing::Name
const& selectionDirection,
25 ::Vec3 const& extrudeLocation,
26 bool checkForAdjacentFaceBlocks,
27 ::Editor::BlockUtils::ContiguousSelectionType
const& contiguousSelectionType,
28 ::std::vector<::std::string>
const& contiguousSelectionBlockList,
36 ::Facing::Name
const& selectionDirection,
37 ::Vec3 const& extrudeLocation,
38 bool checkForAdjacentFaceBlocks,
39 ::Editor::BlockUtils::ContiguousSelectionType
const& contiguousSelectionType,
40 ::std::vector<::std::string>
const& contiguousSelectionBlockList,
static MCAPI void quickExtrude(::Player const &player, int size, ::Facing::Name const &selectionDirection, ::Vec3 const &extrudeLocation, bool checkForAdjacentFaceBlocks, ::Editor::BlockUtils::ContiguousSelectionType const &contiguousSelectionType, ::std::vector<::std::string > const &contiguousSelectionBlockList, bool isGrowing, int layerCount)
static MCAPI ::std::vector<::Vec3 > GetFacePreviewPositions(::Player const &player, int size, ::Facing::Name const &selectionDirection, ::Vec3 const &extrudeLocation, bool checkForAdjacentFaceBlocks, ::Editor::BlockUtils::ContiguousSelectionType const &contiguousSelectionType, ::std::vector<::std::string > const &contiguousSelectionBlockList, bool isShrink, int layerCount)