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virtual void | syncUniform (int uniformLocation, int elementCount) |
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MCAPI void | $dtor () |
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MCAPI void | $syncUniform (int uniformLocation, int elementCount) |
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::ll::TypedStorage< 8, 32, ::std::string > | name |
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::ll::TypedStorage< 4, 4, uint > | numberOfElements |
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::ll::TypedStorage< 4, 4, uint > | byteOffset |
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::ll::TypedStorage< 1, 1, ::mce::ShaderPrimitiveTypes > | shaderPrimitiveType |
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::ll::TypedStorage< 1, 1, bool > | dirty |
◆ $vftable()
| MCAPI void ** mce::ShaderConstantBase::$vftable |
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staticinherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: