LeviLamina
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mce::ShaderConstantBase Class Reference
Inheritance diagram for mce::ShaderConstantBase:

Public Member Functions

virtual void syncUniform (int uniformLocation, int elementCount)
MCAPI void $dtor ()
MCAPI void $syncUniform (int uniformLocation, int elementCount)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > name
::ll::TypedStorage< 4, 4, uint > numberOfElements
::ll::TypedStorage< 4, 4, uint > byteOffset
::ll::TypedStorage< 1, 1, ::mce::ShaderPrimitiveTypes > shaderPrimitiveType
::ll::TypedStorage< 1, 1, bool > dirty

Member Function Documentation

◆ $vftable()

MCAPI void ** mce::ShaderConstantBase::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: