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::ll::TypedStorage< 8, 16, ::mce::UUID > | mUuid |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 8, 8, ::ActorRuntimeID > | mRuntimeId |
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::ll::TypedStorage< 8, 32, ::std::string > | mPlatformOnlineId |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mVelocity |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mRot |
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::ll::TypedStorage< 4, 4, float > | mYHeadRot |
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::ll::TypedStorage< 8, 96, ::NetworkItemStackDescriptor > | mCarriedItem |
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::ll::TypedStorage< 4, 4, ::GameType > | mPlayerGameType |
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::ll::TypedStorage< 8, 24, ::SynchedActorData::CopyableDataList > | mUnpack |
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::ll::TypedStorage< 8, 48, ::PropertySyncData > | mSynchedProperties |
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::ll::TypedStorage< 8, 40, ::SerializedAbilitiesData > | mAbilitiesData |
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::ll::TypedStorage< 8, 24, ::std::vector<::ActorLink > > | mLinks |
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::ll::TypedStorage< 8, 32, ::std::string > | mDeviceId |
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::ll::TypedStorage< 4, 4, ::BuildPlatform > | mBuildPlatform |