Gallery
Recorded with tools/showcase/record.ps1, straight from the manager window and the terminal (how).
Three headless games, one manager window
A test script drives three headless Minecraft instances at once. The games have no windows of their own: the manager window shows each one live, with its instance, pid and whether input is arriving.
Every line, live in the game
Send-BeDDKey E opens the inventory, Send-BeDDMouse hovers and moves the sword, ESC closes it, in a game you
never touched.
Your input stays yours
Your mouse and keyboard go to your apps; the script reaches each game over its own pipe and gets an answer once the game has handled the input.
Chat commands, typed for you

Send-BeDDText types /summon sheep and /summon cow into chat; the game runs them like a player typed them.
Hover and click where you aim

A virtual cursor brings up tooltips and clicks slots; this picture is Save-BeDDScreenshot of a window that was off
the screen.
One window for every game

No game windows, no taskbar buttons, nothing takes the focus: the games of every run show up in the manager window, and closing it closes them all. Each game runs from its own cheap clone of the instance.