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VoxelShapeFinalizationContext & | operator= (VoxelShapeFinalizationContext const &) |
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| VoxelShapeFinalizationContext (VoxelShapeFinalizationContext const &) |
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::ll::TypedStorage< 8, 8, ::BlockComponentStorage & > | mComponents |
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::ll::TypedStorage< 8, 8, ::VoxelShapes::VoxelShapeRegistry & > | mVoxelShapeRegistry |
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::ll::TypedStorage< 1, 1, bool const > | mIsVanillaBlock |
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::ll::TypedStorage< 8, 8, ::BlockType const & > | mBlockType |
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::ll::TypedStorage< 1, 1, bool const > | mIsPermutation |
The documentation for this struct was generated from the following file: