|
| virtual void | preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| virtual void | render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
|
MCAPI | DataDrivenRenderer_tempComponent_GuardianAdditionalRendering (::std::shared_ptr<::DataDrivenRenderer > renderer) |
|
MCAPI void * | $ctor (::std::shared_ptr<::DataDrivenRenderer > renderer) |
|
MCAPI void | $preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
|
MCFOLD void | $render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
|
virtual void | renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
|
virtual::AABB | getRenderBounds (::Actor const &entity) const |
|
virtual::V2TempComponentRequirements | getV2Requirements () const |
|
MCFOLD void | $renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
|
MCFOLD::AABB | $getRenderBounds (::Actor const &entity) const |
|
MCFOLD::V2TempComponentRequirements | $getV2Requirements () const |
|
|
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::DataDrivenRenderer > > | mRenderer |
|
::ll::TypedStorage< 1, 1, bool > | mRenderingInventory |
|
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::DataDrivenModel > > | mGhostModel |
|
::ll::TypedStorage< 8, 8, ::ModelPart * > | mHead |
|
::ll::TypedStorage< 8, 32, ::mce::TexturePtr > | mElderSkin |
|
::ll::TypedStorage< 8, 32, ::mce::TexturePtr > | mBeamSkin |
|
::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > | mBeamMaterial |
◆ preRender()
◆ render()
The documentation for this class was generated from the following files: