32 ::ll::TypedStorage<8, 8, uint64> mBiomeData3DSize;
33 ::ll::TypedStorage<8, 8, uint64> mMinBiomePaletteSize;
34 ::ll::TypedStorage<8, 8, double> mAverageBiomePaletteSize;
35 ::ll::TypedStorage<8, 8, uint64> mMaxBiomePaletteSize;
42 ::ll::TypedStorage<2, 512, ::std::array<::BiomeIdType, 256>> m2DBiomes;
43 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::SubChunkStorage<::Biome>>>> mBiomeSubchunks;
44 ::ll::TypedStorage<8, 8, ::std::shared_mutex> mBiomesMutex;
45 ::ll::TypedStorage<2, 2, ushort> m3dBiomeStackSize;
62 MCAPI
void makeUniformBiomes(
::Biome const& biome);
68 MCAPI
void pruneBiomesSubChunk3D(ushort subChunkIndex, ::SubChunkStorageUnit::PruneType pruneType);
70 MCAPI
void rebuildMissingBiomeSubChunks(
71 ushort numSubChunksToCreate,
72 ushort dimensionSubchunkHeight,
77 MCAPI
void set2DBiomesFrom3D(
82 MCAPI
void setAllBiomesFrom2D(
83 ::std::array<::BiomeIdType, 256>& legacyBiomes,
86 ushort dimensionNumSubChunks
90 setBiome(
::Biome const& biome,
::ChunkBlockPos const& pos,
bool fillYDimension, ushort dimensionSubchunkHeight);
98 MCAPI
void setBiomeSubChunk3D(
100 ushort subChunkIndex,
101 ushort dimensionSubchunkHeight,
102 bool allowRebuildingAdditionalSubChunk