LeviLamina
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ClientInstanceEventCoordinator Class Reference
Inheritance diagram for ClientInstanceEventCoordinator:

Public Types

using EventFuncPtr

Public Member Functions

MCAPI void sendEvent (::EventRef<::ClientInstanceGameplayEvent< void > > const &event)
MCAPI bool registerListener (gsl::not_null< ::ClientInstanceEventListener * > listener)
MCAPI void processEvent (EventFuncPtr processor)
MCAPI auto _processEvent (T1 *, T2 &event)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ClientInstanceEventHandler > > mClientInstanceGameplayHandler
std::vector< ::ClientInstanceEventListener * > mListeners
std::vector< EventFuncPtr > mEventsToProcess
std::vector< ::ClientInstanceEventListener * > mPendingRegistrations
bool mHasPendingRegistrations
std::thread::id mThreadId
bool mThreadIdInitialized
uint mThreadCheckIndex

Member Function Documentation

◆ $vftable()

MCAPI void ** ClientInstanceEventCoordinator::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: