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::ll::TypedStorage< 1, 1, ::SubClientId > | mSubClientId |
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::ll::TypedStorage< 8, 48, ::BedrockTexture > | mSkinTexture |
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::ll::TypedStorage< 8, 24, ::std::vector<::BedrockTexture > > | mSkinAnimatedTextures |
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::ll::TypedStorage< 8, 48, ::BedrockTexture > | mCapeTexture |
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::ll::TypedStorage< 8, 48, ::mce::Image > | mLodSkinImage |
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::ll::TypedStorage< 8, 48, ::BedrockTexture > | mLodSkinTexture |
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::ll::TypedStorage< 1, 1, bool > | mValid |
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::ll::TypedStorage< 8, 32, ::std::string > | mDefaultMeshName |
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::ll::TypedStorage< 8, 16, ::SerializedSkinRef > | mSkin |
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::ll::TypedStorage< 1, 1, bool > | mIsAlphaTest |
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::ll::TypedStorage< 1, 1, bool > | mIsDirty |
◆ updateSkin()
◆ hasValidTexture()
| virtual bool ClientSkinInfoData::hasValidTexture |
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◆ $vftable()
| MCAPI void ** ClientSkinInfoData::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: