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NullSoundPlayer Class Reference
Inheritance diagram for NullSoundPlayer:

Public Member Functions

virtual uint64 play (::std::string const &, ::Vec3 const &, float, float, ::std::optional<::ServerSoundHandle >)
virtual uint64 play (::PlaySoundOptions)
virtual uint64 playUI (::std::string const &, float, float)
virtual ::std::optional<::std::string > getSubtitle (::std::string const &) const
virtual void playMusic (::PlayMusicOptions)
virtual void playMusic (::PlayMusicOptions, uint &)
virtual bool isLoadingMusic () const
virtual bool isPlayingMusicEvent (::std::string const &) const
virtual bool isPlayingMusic (::Core::PathView) const
virtual::Core::PathView getCurrentlyPlayingMusicPath () const
virtual bool getItem (::std::string const &, ::Core::PathView, ::SoundItem &) const
virtual void fadeToStopMusic (float)
virtual void setMusicCommandVolumeMultiplier (float)
virtual void pauseMusic (bool)
virtual void stopMusic ()
virtual uint64 registerLoop (::std::string const &, ::std::function< void(::LoopingSoundState &)>, float, float)
virtual void unregisterLoop (uint64, bool)
virtual void stop (::std::string const &)
virtual void stop (uint64)
virtual void stop (::ServerSoundHandle)
virtual void setVolume (::ServerSoundHandle, float)
virtual void setPitch (::ServerSoundHandle, float)
virtual void fade (::ServerSoundHandle, float, float)
virtual void setPlaybackPosition (::ServerSoundHandle, float)
virtual void pause (::ServerSoundHandle, ::SoundPauseSource)
virtual void resume (::ServerSoundHandle, ::SoundPauseSource)
virtual void fadeOut (uint64, float)
virtual void stopAllSounds ()
virtual void pauseAllPlayingSounds (::SoundPauseSource)
virtual void resumeAllPreviouslyPlayingSounds (::SoundPauseSource)
virtual bool isPlayingSound (uint64) const
virtual bool isPlayingSound (::Core::Path const &) const
virtual bool isPlayingSound (::ServerSoundHandle) const
virtual bool wasSoundStoppedExplicitly (::ServerSoundHandle) const
virtual uint64 playAttached (::std::string const &, ::std::function< void(::SoundInstanceProperties &)> &&)
virtual ::std::optional<::PlayingSoundAttributes > tryGetPlayingSoundAttributes (uint64) const
virtual ::std::optional<::PlayingSoundAttributes > tryGetPlayingSoundAttributes (::ServerSoundHandle) const
virtual ::std::optional<::LoopingSoundAttributes > tryGetLoopingSoundAttributes (uint64) const
MCAPI uint64 $play (::std::string const &, ::Vec3 const &, float, float, ::std::optional<::ServerSoundHandle >)
MCAPI uint64 $play (::PlaySoundOptions)
MCAPI uint64 $playUI (::std::string const &, float, float)
MCAPI ::std::optional<::std::string > $getSubtitle (::std::string const &) const
MCAPI void $playMusic (::PlayMusicOptions)
MCAPI void $playMusic (::PlayMusicOptions, uint &)
MCAPI bool $isLoadingMusic () const
MCAPI bool $isPlayingMusicEvent (::std::string const &) const
MCAPI bool $isPlayingMusic (::Core::PathView) const
MCAPI::Core::PathView $getCurrentlyPlayingMusicPath () const
MCAPI bool $getItem (::std::string const &, ::Core::PathView, ::SoundItem &) const
MCAPI void $fadeToStopMusic (float)
MCAPI void $setMusicCommandVolumeMultiplier (float)
MCAPI void $pauseMusic (bool)
MCAPI void $stopMusic ()
MCAPI uint64 $registerLoop (::std::string const &, ::std::function< void(::LoopingSoundState &)>, float, float)
MCAPI void $unregisterLoop (uint64, bool)
MCAPI void $stop (::std::string const &)
MCAPI void $stop (uint64)
MCAPI void $stop (::ServerSoundHandle)
MCAPI void $setVolume (::ServerSoundHandle, float)
MCAPI void $setPitch (::ServerSoundHandle, float)
MCAPI void $fade (::ServerSoundHandle, float, float)
MCAPI void $setPlaybackPosition (::ServerSoundHandle, float)
MCAPI void $pause (::ServerSoundHandle, ::SoundPauseSource)
MCAPI void $resume (::ServerSoundHandle, ::SoundPauseSource)
MCAPI void $fadeOut (uint64, float)
MCAPI void $stopAllSounds ()
MCAPI void $pauseAllPlayingSounds (::SoundPauseSource)
MCAPI void $resumeAllPreviouslyPlayingSounds (::SoundPauseSource)
MCAPI bool $isPlayingSound (uint64) const
MCAPI bool $isPlayingSound (::Core::Path const &) const
MCAPI bool $isPlayingSound (::ServerSoundHandle) const
MCAPI bool $wasSoundStoppedExplicitly (::ServerSoundHandle) const
MCAPI uint64 $playAttached (::std::string const &, ::std::function< void(::SoundInstanceProperties &)> &&)
MCAPI ::std::optional<::PlayingSoundAttributes > $tryGetPlayingSoundAttributes (uint64) const
MCAPI ::std::optional<::PlayingSoundAttributes > $tryGetPlayingSoundAttributes (::ServerSoundHandle) const
MCAPI ::std::optional<::LoopingSoundAttributes > $tryGetLoopingSoundAttributes (uint64) const
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > mControlBlock

Member Function Documentation

◆ play() [1/2]

virtual uint64 NullSoundPlayer::play ( ::std::string const & ,
::Vec3 const & ,
float ,
float ,
::std::optional<::ServerSoundHandle >  )
virtual

Implements SoundPlayerInterface.

◆ play() [2/2]

virtual uint64 NullSoundPlayer::play ( ::PlaySoundOptions )
virtual

Implements SoundPlayerInterface.

◆ playUI()

virtual uint64 NullSoundPlayer::playUI ( ::std::string const & ,
float ,
float  )
virtual

Implements SoundPlayerInterface.

◆ getSubtitle()

virtual ::std::optional<::std::string > NullSoundPlayer::getSubtitle ( ::std::string const & ) const
virtual

Implements SoundPlayerInterface.

◆ playMusic() [1/2]

virtual void NullSoundPlayer::playMusic ( ::PlayMusicOptions )
virtual

Implements SoundPlayerInterface.

◆ playMusic() [2/2]

virtual void NullSoundPlayer::playMusic ( ::PlayMusicOptions ,
uint &  )
virtual

Implements SoundPlayerInterface.

◆ isLoadingMusic()

virtual bool NullSoundPlayer::isLoadingMusic ( ) const
virtual

Implements SoundPlayerInterface.

◆ isPlayingMusicEvent()

virtual bool NullSoundPlayer::isPlayingMusicEvent ( ::std::string const & ) const
virtual

Implements SoundPlayerInterface.

◆ isPlayingMusic()

virtual bool NullSoundPlayer::isPlayingMusic ( ::Core::PathView ) const
virtual

Implements SoundPlayerInterface.

◆ getCurrentlyPlayingMusicPath()

virtual::Core::PathView NullSoundPlayer::getCurrentlyPlayingMusicPath ( ) const
virtual

Implements SoundPlayerInterface.

◆ getItem()

virtual bool NullSoundPlayer::getItem ( ::std::string const & ,
::Core::PathView ,
::SoundItem &  ) const
virtual

Implements SoundPlayerInterface.

◆ fadeToStopMusic()

virtual void NullSoundPlayer::fadeToStopMusic ( float )
virtual

Implements SoundPlayerInterface.

◆ setMusicCommandVolumeMultiplier()

virtual void NullSoundPlayer::setMusicCommandVolumeMultiplier ( float )
virtual

Implements SoundPlayerInterface.

◆ pauseMusic()

virtual void NullSoundPlayer::pauseMusic ( bool )
virtual

Implements SoundPlayerInterface.

◆ stopMusic()

virtual void NullSoundPlayer::stopMusic ( )
virtual

Implements SoundPlayerInterface.

◆ registerLoop()

virtual uint64 NullSoundPlayer::registerLoop ( ::std::string const & ,
::std::function< void(::LoopingSoundState &)> ,
float ,
float  )
virtual

Implements SoundPlayerInterface.

◆ unregisterLoop()

virtual void NullSoundPlayer::unregisterLoop ( uint64 ,
bool  )
virtual

Implements SoundPlayerInterface.

◆ stop() [1/3]

virtual void NullSoundPlayer::stop ( ::std::string const & )
virtual

Implements SoundPlayerInterface.

◆ stop() [2/3]

virtual void NullSoundPlayer::stop ( uint64 )
virtual

Implements SoundPlayerInterface.

◆ stop() [3/3]

virtual void NullSoundPlayer::stop ( ::ServerSoundHandle )
virtual

Implements SoundPlayerInterface.

◆ setVolume()

virtual void NullSoundPlayer::setVolume ( ::ServerSoundHandle ,
float  )
virtual

Implements SoundPlayerInterface.

◆ setPitch()

virtual void NullSoundPlayer::setPitch ( ::ServerSoundHandle ,
float  )
virtual

Implements SoundPlayerInterface.

◆ fade()

virtual void NullSoundPlayer::fade ( ::ServerSoundHandle ,
float ,
float  )
virtual

Implements SoundPlayerInterface.

◆ setPlaybackPosition()

virtual void NullSoundPlayer::setPlaybackPosition ( ::ServerSoundHandle ,
float  )
virtual

Implements SoundPlayerInterface.

◆ pause()

virtual void NullSoundPlayer::pause ( ::ServerSoundHandle ,
::SoundPauseSource  )
virtual

Implements SoundPlayerInterface.

◆ resume()

virtual void NullSoundPlayer::resume ( ::ServerSoundHandle ,
::SoundPauseSource  )
virtual

Implements SoundPlayerInterface.

◆ fadeOut()

virtual void NullSoundPlayer::fadeOut ( uint64 ,
float  )
virtual

Implements SoundPlayerInterface.

◆ stopAllSounds()

virtual void NullSoundPlayer::stopAllSounds ( )
virtual

Implements SoundPlayerInterface.

◆ pauseAllPlayingSounds()

virtual void NullSoundPlayer::pauseAllPlayingSounds ( ::SoundPauseSource )
virtual

Implements SoundPlayerInterface.

◆ resumeAllPreviouslyPlayingSounds()

virtual void NullSoundPlayer::resumeAllPreviouslyPlayingSounds ( ::SoundPauseSource )
virtual

Implements SoundPlayerInterface.

◆ isPlayingSound() [1/3]

virtual bool NullSoundPlayer::isPlayingSound ( uint64 ) const
virtual

Implements SoundPlayerInterface.

◆ isPlayingSound() [2/3]

virtual bool NullSoundPlayer::isPlayingSound ( ::Core::Path const & ) const
virtual

Implements SoundPlayerInterface.

◆ isPlayingSound() [3/3]

virtual bool NullSoundPlayer::isPlayingSound ( ::ServerSoundHandle ) const
virtual

Implements SoundPlayerInterface.

◆ wasSoundStoppedExplicitly()

virtual bool NullSoundPlayer::wasSoundStoppedExplicitly ( ::ServerSoundHandle ) const
virtual

Implements SoundPlayerInterface.

◆ playAttached()

virtual uint64 NullSoundPlayer::playAttached ( ::std::string const & ,
::std::function< void(::SoundInstanceProperties &)> &&  )
virtual

Implements SoundPlayerInterface.

◆ tryGetPlayingSoundAttributes() [1/2]

virtual ::std::optional<::PlayingSoundAttributes > NullSoundPlayer::tryGetPlayingSoundAttributes ( uint64 ) const
virtual

Implements SoundPlayerInterface.

◆ tryGetPlayingSoundAttributes() [2/2]

virtual ::std::optional<::PlayingSoundAttributes > NullSoundPlayer::tryGetPlayingSoundAttributes ( ::ServerSoundHandle ) const
virtual

Implements SoundPlayerInterface.

◆ tryGetLoopingSoundAttributes()

virtual ::std::optional<::LoopingSoundAttributes > NullSoundPlayer::tryGetLoopingSoundAttributes ( uint64 ) const
virtual

Implements SoundPlayerInterface.

◆ $play() [1/2]

MCAPI uint64 NullSoundPlayer::$play ( ::std::string const & ,
::Vec3 const & ,
float ,
float ,
::std::optional<::ServerSoundHandle >  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $play() [2/2]

MCAPI uint64 NullSoundPlayer::$play ( ::PlaySoundOptions )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $playUI()

MCAPI uint64 NullSoundPlayer::$playUI ( ::std::string const & ,
float ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getSubtitle()

MCAPI ::std::optional<::std::string > NullSoundPlayer::$getSubtitle ( ::std::string const & ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $playMusic() [1/2]

MCAPI void NullSoundPlayer::$playMusic ( ::PlayMusicOptions )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $playMusic() [2/2]

MCAPI void NullSoundPlayer::$playMusic ( ::PlayMusicOptions ,
uint &  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isLoadingMusic()

MCAPI bool NullSoundPlayer::$isLoadingMusic ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isPlayingMusicEvent()

MCAPI bool NullSoundPlayer::$isPlayingMusicEvent ( ::std::string const & ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isPlayingMusic()

MCAPI bool NullSoundPlayer::$isPlayingMusic ( ::Core::PathView ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getCurrentlyPlayingMusicPath()

MCAPI::Core::PathView NullSoundPlayer::$getCurrentlyPlayingMusicPath ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getItem()

MCAPI bool NullSoundPlayer::$getItem ( ::std::string const & ,
::Core::PathView ,
::SoundItem &  ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fadeToStopMusic()

MCAPI void NullSoundPlayer::$fadeToStopMusic ( float )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setMusicCommandVolumeMultiplier()

MCAPI void NullSoundPlayer::$setMusicCommandVolumeMultiplier ( float )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $pauseMusic()

MCAPI void NullSoundPlayer::$pauseMusic ( bool )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stopMusic()

MCAPI void NullSoundPlayer::$stopMusic ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $registerLoop()

MCAPI uint64 NullSoundPlayer::$registerLoop ( ::std::string const & ,
::std::function< void(::LoopingSoundState &)> ,
float ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $unregisterLoop()

MCAPI void NullSoundPlayer::$unregisterLoop ( uint64 ,
bool  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stop() [1/3]

MCAPI void NullSoundPlayer::$stop ( ::std::string const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stop() [2/3]

MCAPI void NullSoundPlayer::$stop ( uint64 )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stop() [3/3]

MCAPI void NullSoundPlayer::$stop ( ::ServerSoundHandle )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setVolume()

MCAPI void NullSoundPlayer::$setVolume ( ::ServerSoundHandle ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setPitch()

MCAPI void NullSoundPlayer::$setPitch ( ::ServerSoundHandle ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fade()

MCAPI void NullSoundPlayer::$fade ( ::ServerSoundHandle ,
float ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setPlaybackPosition()

MCAPI void NullSoundPlayer::$setPlaybackPosition ( ::ServerSoundHandle ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $pause()

MCAPI void NullSoundPlayer::$pause ( ::ServerSoundHandle ,
::SoundPauseSource  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $resume()

MCAPI void NullSoundPlayer::$resume ( ::ServerSoundHandle ,
::SoundPauseSource  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $fadeOut()

MCAPI void NullSoundPlayer::$fadeOut ( uint64 ,
float  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stopAllSounds()

MCAPI void NullSoundPlayer::$stopAllSounds ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $pauseAllPlayingSounds()

MCAPI void NullSoundPlayer::$pauseAllPlayingSounds ( ::SoundPauseSource )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $resumeAllPreviouslyPlayingSounds()

MCAPI void NullSoundPlayer::$resumeAllPreviouslyPlayingSounds ( ::SoundPauseSource )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isPlayingSound() [1/3]

MCAPI bool NullSoundPlayer::$isPlayingSound ( uint64 ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isPlayingSound() [2/3]

MCAPI bool NullSoundPlayer::$isPlayingSound ( ::Core::Path const & ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isPlayingSound() [3/3]

MCAPI bool NullSoundPlayer::$isPlayingSound ( ::ServerSoundHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $wasSoundStoppedExplicitly()

MCAPI bool NullSoundPlayer::$wasSoundStoppedExplicitly ( ::ServerSoundHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $playAttached()

MCAPI uint64 NullSoundPlayer::$playAttached ( ::std::string const & ,
::std::function< void(::SoundInstanceProperties &)> &&  )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryGetPlayingSoundAttributes() [1/2]

MCAPI ::std::optional<::PlayingSoundAttributes > NullSoundPlayer::$tryGetPlayingSoundAttributes ( uint64 ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryGetPlayingSoundAttributes() [2/2]

MCAPI ::std::optional<::PlayingSoundAttributes > NullSoundPlayer::$tryGetPlayingSoundAttributes ( ::ServerSoundHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tryGetLoopingSoundAttributes()

MCAPI ::std::optional<::LoopingSoundAttributes > NullSoundPlayer::$tryGetLoopingSoundAttributes ( uint64 ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** Bedrock::EnableNonOwnerReferences::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: