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| virtual bool | _isValid () const |
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MCAPI bool | $_isValid () const |
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MCAPI::Scripting::Error | _functionError (::std::string_view functionName) const |
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MCAPI::Scripting::Error | _getPropertyError (::std::string_view propertyName) const |
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MCAPI::Scripting::Error | _setPropertyError (::std::string_view propertyName) const |
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MCAPI::Actor * | _tryGetOwner () const |
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MCAPI::Mob * | _tryGetOwnerAsMob () const |
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MCAPI void * | $ctor (::ScriptModuleMinecraft::ScriptActorComponent const &) |
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MCAPI void * | $ctor (::WeakEntityRef const &entity, ::Scripting::WeakLifetimeScope const &context, ::std::string const &id) |
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MCAPI void * | $ctor (::Scripting::WeakLifetimeScope const &scope, ::std::string const &id) |
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MCAPI void | $dtor () |
◆ _isValid()
| virtual bool ScriptModuleMinecraft::ScriptItemActorComponent::_isValid |
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const |
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◆ $vftable()
| MCAPI void ** ScriptModuleMinecraft::ScriptActorComponent::$vftable |
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staticinherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: