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virtual::ClientAnimationComponent * | tryGetClient () |
| virtual void | visitApplyContext (::brstd::function_ref< void(::ApplyAnimationContext const &) const, void(::ApplyAnimationContext const &)> visitor) const |
| virtual void | updateQueryableGeometryBoneOrientations () |
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virtual ::gsl::span<::SkeletalHierarchyIndex const > | getSkeletalHierarchiesToProcess () const |
| virtual void | setDirty () |
| virtual void | initializeClientAnimationComponent (::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
| virtual void | ensureClientAnimationComponentIsInitialized () |
| virtual float | _getActorRenderDeltaTime (::ActorRenderData const &data) const |
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virtual::Matrix const * | getQueryableBoneOrientation (uint64 boneNameHash) const |
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MCAPI bool | attemptToSetParentBoneMapping (::ClientAnimationComponent &parentAnimationComponent, ::BoneOrientation &childBoneOrientation) const |
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MCAPI ::std::vector<::BoneOrientation > & | getBoneOrientationsFromGeometry (::DataDrivenGeometry const &sourceGeo) |
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MCAPI::RenderParams & | prepRenderParamsForActorRendering (::ActorRenderData &actorRenderData, ::BaseActorRenderContext *baseActorRenderContext, ::std::shared_ptr<::DataDrivenModel > model, float frameAlpha) |
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MCAPI void | updateRenderControllersToProcess (::std::shared_ptr<::DataDrivenModel > itemModel, ::RenderParams &renderParamsToUseForRenderControllerEvalulation) |
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MCAPI void | $dtor () |
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MCFOLD::ClientAnimationComponent * | $tryGetClient () |
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MCAPI void | $visitApplyContext (::brstd::function_ref< void(::ApplyAnimationContext const &) const, void(::ApplyAnimationContext const &)> visitor) const |
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MCAPI void | $updateQueryableGeometryBoneOrientations () |
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MCAPI ::gsl::span<::SkeletalHierarchyIndex const > | $getSkeletalHierarchiesToProcess () const |
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MCAPI void | $setDirty () |
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MCAPI void | $initializeClientAnimationComponent (::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
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MCAPI void | $ensureClientAnimationComponentIsInitialized () |
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MCAPI float | $_getActorRenderDeltaTime (::ActorRenderData const &data) const |
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MCAPI::Matrix const * | $getQueryableBoneOrientation (uint64 boneNameHash) const |
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MCAPI::RenderParams & | _prepRenderParamsForActor (::Actor &actor) |
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MCAPI ::std::shared_ptr<::ActorAnimationPlayer > | createAnimationPlayer (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression, ::std::set<::HashedString, ::Util::HashStringHashGreater > &animationControllerNameStack) |
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MCAPI void | initializeServerAnimationComponent (::Actor &actor, ::std::shared_ptr<::CommonResourceDefinitionMap > animationResourceDefinition, ::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
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MCAPI void | serverUpdate (::Actor &actor) |
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MCAPI void * | $ctor (::AnimationComponentArguments &&args) |
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::ll::TypedStorage< 8, 24, ::std::vector<::RenderControllerToProcess > > | mRenderControllersToProcess |
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::ll::TypedStorage< 8, 24, ::std::vector<::SkeletalHierarchyIndex > > | mSkeletalHierarchiesToProcess |
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::ll::TypedStorage< 8, 24, ::std::vector<::Matrix > > | mQueryableBoneOrientations |
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::ll::TypedStorage< 8, 8, void const * > | mLastModelInitializedWith |
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::ll::TypedStorage< 1, 1, bool > | mAreRenderControllersConstant |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationControllerStatePlayer > > | mCurrentAnimationControllerStatePlayer |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationPlayer > > > | mComponentAnimationPlayers |
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::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationControllerInfo > > > | mOwnedAnimationControllers |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::HashedString, ::ModelPartLocator > > | mModelPartLocators |
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::ll::TypedStorage< 8, 520, ::RenderParams > | mRenderParams |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationPlayer > > | mPlaySingleAnimation |
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::ll::TypedStorage< 8, 8, void * > | mModelRenderControllerCacheWasBuiltFrom |
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::ll::TypedStorage< 8, 16, ::std::weak_ptr<::CommonResourceDefinitionMap > > | mCommonResourceDefinitionMap |
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::ll::TypedStorage< 8, 8, ::std::unordered_map<::HashedString, ::HashedString > const * > | mParticleEffectMap |
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::ll::TypedStorage< 8, 64, ::std::function< void(::ActorAnimationPlayer &)> > | mAnimationComponentInitFunction |
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::ll::TypedStorage< 8, 24, ::std::vector<::AnimationComponent::ChildAnimationComponentInfo > > | mChildAnimationComponents |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > > | mBoneOrientations |
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::ll::TypedStorage< 1, 1, bool > | mAnimationComponentInitialized |
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::ll::TypedStorage< 4, 4, ::AnimationComponentGroupType > | mAnimationComponentGroupType |
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::ll::TypedStorage< 8, 8, ::AnimationComponentID > | mOwnerUUID |
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::ll::TypedStorage< 8, 8, int64 > | mLastUpdateFrame |
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::ll::TypedStorage< 8, 8, uint64 > | mLastReloadInitTimeStampClient |
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::ll::TypedStorage< 1, 1, bool > | mApplyAnimations |
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::ll::TypedStorage< 1, 1, bool > | mNeedToUpdateQueryableBoneOrientations |