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ScriptEditorStructure & | operator= (ScriptEditorStructure const &) |
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| ScriptEditorStructure (ScriptEditorStructure const &) |
| MCAPI::Scripting::InvalidArgumentError | _createBoundsError (int index, ::BlockPos const &pos, ::BlockPos const &size) const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getDescription () const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getDisplayName () const |
| MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getNormalizedOrigin () const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getNotes () const |
| MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getOffset () const |
| MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getOriginalWorldLocation () const |
| MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getSize () const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getStructureFullName () const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getStructureName () const |
| MCAPI ::Scripting::Result<::std::string, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getStructureNamespace () const |
| MCAPI bool | isValid () const |
◆ _createBoundsError()
| MCAPI::Scripting::InvalidArgumentError Editor::ScriptModule::ScriptEditorStructure::_createBoundsError |
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int | index, |
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::BlockPos const & | pos, |
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::BlockPos const & | size ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getDescription()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getDisplayName()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getNormalizedOrigin()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getNotes()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getOffset()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getOriginalWorldLocation()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSize()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getStructureFullName()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getStructureName()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getStructureNamespace()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isValid()
| MCAPI bool Editor::ScriptModule::ScriptEditorStructure::isValid |
( |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindScript()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: