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OreUI::GameVersionObject Struct Reference
Inheritance diagram for OreUI::GameVersionObject:

Public Member Functions

MCAPI GameVersionObject (::std::string name, ::OreUI::Detail::IPropertyObject *parent)
MCAPI void set (::GameVersion const &version)
MCAPI void set (::BaseGameVersion const &version)
MCAPI void * $ctor (::std::string name, ::OreUI::Detail::IPropertyObject *parent)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mMajor
::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mMinor
::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mPatch
::ll::TypedStorage< 8, 176, ::OreUI::Property< int, int > > mRevision
::ll::TypedStorage< 8, 176, ::OreUI::Property< bool, bool > > mIsBeta

Member Function Documentation

◆ $vftable()

MCAPI void ** OreUI::GameVersionObject::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files: