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virtual ::brstd::move_only_function< void(::std::string_view) const > | getRemoveSkinFunction ()=0 |
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virtual::Skin const * | getSelectedSkin ()=0 |
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virtual::Skin const * | getSkinFromPack (uint64 packHash, int packIndex)=0 |
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virtual::SkinPackPin | pinSkinPack (::mce::UUID const &packId)=0 |
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virtual bool | isValidSelectedSkin (::mce::UUID const &packId, int skinIndex) const =0 |
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virtual void | createOrUpdateSkin (::AnimationComponent &animationComponent, ::SerializedSkinRef const &skin, ::SkinImages const &images)=0 |
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virtual ::std::optional<::PaperDollPlayerSkinInfo > | getSkinFromPlayer (::mce::UUID const &id)=0 |
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virtual::SkinImages | getSkinImages (::Skin const &skin, bool isPlayer)=0 |
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virtual bool | isAnySkinOfNameInitialized (::std::string_view skin) const =0 |
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virtual bool | isRequiredPlayerAnimationLoaded () const =0 |
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virtual void | markLocalPlayerAsDirty ()=0 |
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virtual bool | shouldAllSkinsRotate () const =0 |
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virtual ::std::shared_ptr<::ActorAnimationGroup > | getActorAnimationGroup ()=0 |
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virtual void | playUI (::std::string const &name, float volume, float pitch)=0 |
The documentation for this class was generated from the following files: