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Property & | operator= (Property const &) |
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| Property (Property const &) |
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virtual void * | Bind (::cohtml::Binder *binder, void *object) const =0 |
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virtual void * | BindValue (::cohtml::Binder *binder, void *object) const =0 |
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virtual void * | Read (::cohtml::Binder *binder, void *object) const =0 |
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virtual void * | ReadValue (::cohtml::Binder *binder, void *object) const =0 |
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virtual::cohtml::Property * | Clone () const =0 |
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virtual bool | ToBoolean (void *object, bool *boolean) const =0 |
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virtual bool | ToNumber (void *object, float *number) const =0 |
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virtual bool | ToNumber (void *object, double *number) const |
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virtual bool | ToString (void *object, char *buffer, uint64 *length) const =0 |
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virtual bool | ToColor (void *object, ::renoir::Color *color) const =0 |
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virtual bool | ToTransformMatrix2D (void *object, float *matrix) const =0 |
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virtual bool | ToArray (::cohtml::Binder *binder, void *object, ::cohtml::ArrayInfo *arrayInfo) const =0 |
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virtual bool | ToPair (::cohtml::Binder *binder, void *object, ::cohtml::PairInfo *pairInfo) const =0 |
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virtual bool | ToMap (::cohtml::Binder *binder, void *object, ::cohtml::MapInfo *mapInfo) const =0 |
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virtual bool | ToObject (::cohtml::Binder *binder, void *object, ::cohtml::ObjectInfo *objInfo) const =0 |
| MCAPI bool | $ToNumber (void *object, double *number) const |