LeviLamina
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BaseActorInventoryRenderContext Class Reference
Inheritance diagram for BaseActorInventoryRenderContext:

Public Member Functions

BaseActorInventoryRenderContext & operator= (BaseActorInventoryRenderContext const &)
 BaseActorInventoryRenderContext (BaseActorInventoryRenderContext const &)
virtual void setHUDOpacity (float opacity)
virtual void renderGuiItemInChunk (::ItemRenderChunkType itemRenderChunkType, ::ItemStack const &item, float x, float y, float lightMultiplier, float alphaMultiplier, float scale, int frame, bool allowAnimation, int zOrder, ::std::optional<::TextureUVCoordinateSet > const &customIconUVCoords)
MCAPI void $setHUDOpacity (float opacity)
MCAPI void $renderGuiItemInChunk (::ItemRenderChunkType itemRenderChunkType, ::ItemStack const &item, float x, float y, float lightMultiplier, float alphaMultiplier, float scale, int frame, bool allowAnimation, int zOrder, ::std::optional<::TextureUVCoordinateSet > const &customIconUVCoords)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::BaseActorRenderContext & > mContext

Member Function Documentation

◆ setHUDOpacity()

virtual void BaseActorInventoryRenderContext::setHUDOpacity ( float opacity)
virtual

◆ renderGuiItemInChunk()

virtual void BaseActorInventoryRenderContext::renderGuiItemInChunk ( ::ItemRenderChunkType itemRenderChunkType,
::ItemStack const & item,
float x,
float y,
float lightMultiplier,
float alphaMultiplier,
float scale,
int frame,
bool allowAnimation,
int zOrder,
::std::optional<::TextureUVCoordinateSet > const & customIconUVCoords )
virtual

◆ $vftable()

MCAPI void ** BaseActorInventoryRenderContext::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: