LeviLamina
Loading...
Searching...
No Matches
ClientNetworkHandler Class Reference
Inheritance diagram for ClientNetworkHandler:

Classes

struct  SubscribedHostPacks

Public Types

using ChunkKey = ::std::pair<::Dimension const*, ::ChunkPos>
using ChunkCallbackKey = ::std::tuple<::NetworkIdentifier, ::Dimension const*, ::ChunkPos>

Public Member Functions

LLAPI void _disconnectFromServer (::NetworkIdentifier const &source)
LLAPI void onChunkHandleCompleted (::NetworkIdentifier const &source, ::ChunkPos const &chunkPos, ::Dimension const &dimension)
LLAPI void _ensureVoxelShapeRegistryExists (::Experiments const &experiments)
LLAPI void _respondBlobCacheStatusForSubChunk (::SubChunkPacket::SubChunkPacketData const &subChunkData)
LLAPI void _handleSubChunkData (::NetworkIdentifier const &packet, ::SubChunkPacket const &subChunkData, ::SubChunkPacket::SubChunkPacketData const &localPlayer, ::LocalPlayer const *levelAndPlayerExists, bool)
ClientNetworkHandler & operator= (ClientNetworkHandler const &)
 ClientNetworkHandler (ClientNetworkHandler const &)
virtual void handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BossEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CameraSplinePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundMapItemDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetScoreboardIdentityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetScorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TransferPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetPlayerFurnaceOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &)
virtual void handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerLocationPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::LocatorBarPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SendPartyDestinationCookiePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ClientboundUpdateSoundDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::RecordStartedPacket const &packet)
virtual void onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
virtual void onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
virtual void onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
virtual void onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
virtual::IncomingPacketFilterResult allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize)
virtual::OutgoingPacketFilterResult allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)
virtual void handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
virtual void sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
virtual void onSuccessfulLogin (::NetworkIdentifier const &id)
MCAPI void queueHandleWorldChangePacket (::NetworkIdentifier const &source, ::BlockPos const &requiredPos, ::std::function< void(::BlockSource &)> &&handler)
MCAPI void $handle (::NetworkIdentifier const &source, ::ActorEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddBehaviorTreePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AnimateEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::AvailableCommandsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AutomationClientConnectPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::BiomeDefinitionListPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::BossEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraAimAssistPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraAimAssistActorPriorityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraInstructionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraPresetsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraShakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CameraSplinePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ClientboundMapItemDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::CommandOutputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CompletedUsingItemPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CraftingDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::EmoteListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::DebugInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::EmotePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::FeatureRegistryPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::LessonProgressPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::GuiDataPickItemPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ItemStackResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LabTablePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelEventGenericPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ModalFormRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ToastRequestPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PhotoTransferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerArmorDamagePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerStartItemCooldownPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlaySoundPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerFogPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PositionTrackingDBServerBroadcastPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::RemoveObjectivePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackDataInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePacksInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ResourcePackStackPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::RespawnPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ScriptMessagePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ServerToClientHandshakePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetLastHurtByPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetPlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetScoreboardIdentityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SetScorePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetTitlePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowCreditsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowProfilePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ShowStoreOfferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SimpleEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::StopSoundPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::SubChunkPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TakeItemActorPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::TextPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TransferPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket > packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateEquipPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UpdateTradePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EducationSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EduUriResourcePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::MultiplayerSettingsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CodeBuilderPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SyncActorPropertyPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::NpcDialoguePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientboundDebugRendererPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AddVolumeEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SimulationTypePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AgentActionEventPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateSubChunkBlocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::DeathInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::EditorNetworkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::GameTestResultsPacket const &)
MCAPI void $handle (::NetworkIdentifier const &source, ::UpdateClientInputLocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PlayerActionPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::UnlockedRecipesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::TrimDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::OpenSignPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AgentAnimationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::RefreshEntitlementsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetPlayerInventoryOptionsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SetPlayerFurnaceOptionsPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::AwardAchievementPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::ClientboundCloseFormPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::JigsawStructureDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerVideoCapturePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &source, ::PlayerLocationPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::PrimitiveShapesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataStorePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::GraphicsOverrideParameterPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUICloseScreenPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIReloadPacket const &)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundDataDrivenUIShowScreenPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundTextureShiftPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::VoxelShapesPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::LocatorBarPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SyncWorldClocksPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundAttributeLayerSyncPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerStoreInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ServerPresenceInfoPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::SendPartyDestinationCookiePacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::ClientboundUpdateSoundDataPacket const &packet)
MCAPI void $handle (::NetworkIdentifier const &, ::RecordStartedPacket const &packet)
MCAPI void $onOutgoingPacket (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
MCAPI void $onValidPacketReceived (::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId, ::SubClientId recipientSubId)
MCAPI void $onStoreOfferReceive (::ShowStoreOfferRedirectType const redirectType, ::std::string const &offerID)
MCAPI void $onDisconnect (::NetworkIdentifier const &source, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride, bool skipMessage, ::std::string const &telemetryOverride)
MCAPI::IncomingPacketFilterResult $allowIncomingPacketId (::NetworkIdentifierWithSubId const &id, ::MinecraftPacketIds packetId, uint64 packetSize)
MCFOLD::OutgoingPacketFilterResult $allowOutgoingPacket (::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet)
MCAPI void $handlePacketViolation (::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize)
MCAPI void $sendPacketViolationWarningPacket (::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId)
MCAPI void $onSuccessfulLogin (::NetworkIdentifier const &id)
virtual void onPlayerReady (::Player &player)
virtual void onConnect (::NetworkIdentifier const &id)
virtual void onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
virtual void onTick ()
virtual void onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
virtual void onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
virtual bool getIsConnectedToApplicationLayer () const
virtual::GameSpecificNetEventCallback * getGameSpecificNetEventCallback ()
virtual void handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PartyDestinationCookieResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::AddMobPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
virtual void handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
virtual void handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
virtual void handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::BookSignPacket const &)
virtual void handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
virtual void handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
virtual void handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
virtual void handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCFOLD void $onPlayerReady (::Player &player)
MCFOLD void $onConnect (::NetworkIdentifier const &id)
MCFOLD void $onUnableToConnect (::Connection::DisconnectFailReason discoReason, ::std::string const &messageFromServer, ::std::string const &messageBodyOverride)
MCFOLD void $onTick ()
MCFOLD void $onWebsocketRequest (::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback)
MCFOLD void $onTransferRequest (::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination)
MCFOLD bool $getIsConnectedToApplicationLayer () const
MCFOLD::GameSpecificNetEventCallback * $getGameSpecificNetEventCallback ()
MCFOLD void $handle (::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DisconnectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PartyDestinationCookieResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetTimePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StartGamePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddItemActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddPaintingPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::AddMobPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AddPlayerPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RemoveActorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MoveActorDeltaPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MovePlayerPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::UpdateBlockSyncedPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnParticleEffectPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockEventPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::MobEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::MovementEffectPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MobArmorEquipmentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetActorDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::SetActorMotionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MotionPredictionHintsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetHealthPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetActorLinkPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetSpawnPositionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InteractPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ActorFallPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::HurtArmorPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerOpenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerClosePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerRegistryCleanupPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ContainerSetDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InventoryContentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::InventorySlotPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnimatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::LevelChunkPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::ClientCacheMissResponsePacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetCommandsEnabledPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ChangeDimensionPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerListPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::InventoryActionPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameRulesChangedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ResourcePacksReadyForValidationPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::DimensionDataPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookAddPagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookDeletePagePacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::BookEditPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSignPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::BookSwapPagesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NpcRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerStatsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CreativeContentPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &, ::ItemRegistryPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateAbilitiesPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateAdventureSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::SetHudPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataStorePacket const &packet)
MCFOLD void $handle (::NetworkIdentifier const &source, ::ServerboundDataDrivenScreenClosedPacket const &packet)
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI void _handleUnlockedRecipesByTag (::UnlockedRecipesClientComponent const &component, ::std::map<::HashedString, ::std::map<::std::string, ::std::shared_ptr<::Recipe > > > const &allRecipes, ::std::string const &recipeId, ::HashedString const &tag, ::std::vector<::ToastIconData > &newRecipeToastDataRef)
static MCAPI ::ClientNetworkHandler::SubscribedHostPacks createHostPacks (::PackDownloadManager &downloadMaager, ::IContentManager &contentManager)
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ClientBlobCache::Cache > > mBlobCache
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheMisses
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::MPMCQueue< uint64 > > > mCacheHits
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::SharedTypes::v1_21_20::JigsawStructureData > > mJigsawStructureData
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::VoxelShapes::VoxelShapeRegistry > > mVoxelShapeRegistry
::ll::TypedStorage< 8, 8, ::IClientInstance & > mClient
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::IDataDrivenUIRepository const > > mDataDrivenUIRepository
::ll::TypedStorage< 8, 8, ::PacketSender & > mPacketSender
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::IGameConnectionListener > > mGameConnectionListener
::ll::TypedStorage< 8, 8, ::IGameServerStartup & > mGameServerStartup
::ll::TypedStorage< 8, 8, ::ClientNetworkSystem & > mNetwork
::ll::TypedStorage< 8, 8, ::PrivateKeyManager const & > mClientKeys
::ll::TypedStorage< 8, 8, ::MinecraftCommands & > mMinecraftCommands
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::ILevel > > mLevel
::ll::TypedStorage< 1, 1, bool > mHasMessage
::ll::TypedStorage< 1, 1, bool > mIsLoggedIn
::ll::TypedStorage< 1, 1, bool > mHasHandshaked
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mExistenceTracker
::ll::TypedStorage< 1, 1, bool > mPacketTelemetryEnabled
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::pair<::Dimension const *, ::ChunkPos >, uint64, ::mce::Math::PairHash, ::std::equal_to<::std::pair<::Dimension const *, ::ChunkPos > > > > mPendingChunks
::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos >, ::std::function< void(::BlockSource &)>, ::mce::Math::TupleHash, ::std::equal_to<::std::tuple<::NetworkIdentifier, ::Dimension const *, ::ChunkPos > > > > mConnectionPausedCallbacks
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mIOTaskGroup
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::VideoCaptureSessionManager > > mVideoCaptureSessionManager
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::TextureShiftManager > > mTextureShiftManager
::ll::TypedStorage< 8, 128, ::ClientNetworkPackDependencies > mPackDependencies
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::CachedHostPackIdProvider > > mCachedHostPackIdProvider
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > mHostPacksReceivedSub
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > mControlBlock

Member Function Documentation

◆ handle() [1/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ActorEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [2/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddBehaviorTreePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [3/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AnimateEntityPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [4/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AvailableActorIdentifiersPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [5/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::AvailableCommandsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [6/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AutomationClientConnectPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [7/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::BiomeDefinitionListPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [8/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::BossEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [9/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraAimAssistPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [10/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraAimAssistPresetsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [11/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraAimAssistActorPriorityPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [12/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraInstructionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [13/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [14/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraPresetsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [15/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraShakePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [16/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CameraSplinePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [17/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ChunkRadiusUpdatedPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [18/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundControlSchemeSetPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [19/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ClientboundMapItemDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [20/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandOutputPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [21/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::CommandRequestPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [22/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CompletedUsingItemPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [23/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CraftingDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [24/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::EmoteListPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [25/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DebugInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [26/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::EmotePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [27/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::LegacyTelemetryEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [28/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::FeatureRegistryPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [29/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::LessonProgressPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [30/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::GuiDataPickItemPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [31/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ItemStackResponsePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [32/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LabTablePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [33/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [34/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelEventGenericPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [35/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::LevelSoundEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [36/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ModalFormRequestPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [37/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ToastRequestPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [38/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::OnScreenTextureAnimationPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [39/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::NetworkChunkPublisherUpdatePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [40/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PhotoTransferPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [41/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerArmorDamagePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [42/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerStartItemCooldownPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [43/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlaySoundPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [44/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayStatusPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [45/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerFogPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [46/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PositionTrackingDBServerBroadcastPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [47/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RemoveObjectivePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [48/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ResourcePackChunkDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [49/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackDataInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [50/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePacksInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [51/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ResourcePackStackPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [52/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::RespawnPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [53/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ScriptMessagePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [54/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerPlayerPostMovePositionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [55/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerSettingsResponsePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [56/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ServerToClientHandshakePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [57/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetDisplayObjectivePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [58/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetLastHurtByPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [59/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetPlayerGameTypePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [60/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdatePlayerGameTypePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [61/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetScoreboardIdentityPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [62/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SetScorePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [63/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetTitlePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [64/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowCreditsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [65/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowProfilePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [66/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ShowStoreOfferPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [67/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SimpleEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [68/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::StopSoundPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [69/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::SubChunkPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [70/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TakeItemActorPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [71/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::TextPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [72/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TickingAreasLoadStatusPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [73/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TransferPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [74/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::std::shared_ptr<::UpdateAttributesPacket > packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [75/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateEquipPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [76/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateSoftEnumPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [77/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UpdateTradePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [78/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::StructureTemplateDataResponsePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [79/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EducationSettingsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [80/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EduUriResourcePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [81/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::MultiplayerSettingsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [82/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerEnchantOptionsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [83/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CodeBuilderPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [84/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CorrectPlayerMovePredictionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [85/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SyncActorPropertyPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [86/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::NpcDialoguePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [87/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ClientboundDebugRendererPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [88/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AddVolumeEntityPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [89/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RemoveVolumeEntityPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [90/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SimulationTypePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [91/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AgentActionEventPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [92/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateSubChunkBlocksPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [93/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::DeathInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [94/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::EditorNetworkPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [95/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GameTestResultsPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [96/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::UpdateClientInputLocksPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [97/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PlayerActionPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [98/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::UnlockedRecipesPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [99/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::TrimDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [100/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::OpenSignPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [101/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AgentAnimationPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [102/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::RefreshEntitlementsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [103/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetPlayerInventoryOptionsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [104/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SetPlayerFurnaceOptionsPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [105/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::AwardAchievementPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [106/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::ClientboundCloseFormPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [107/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::JigsawStructureDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [108/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::CurrentStructureFeaturePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [109/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerVideoCapturePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [110/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & source,
::PlayerLocationPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [111/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::PrimitiveShapesPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [112/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataStorePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [113/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::GraphicsOverrideParameterPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [114/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataDrivenUICloseScreenPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [115/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataDrivenUIReloadPacket const &  )
virtual

Reimplemented from NetEventCallback.

◆ handle() [116/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundDataDrivenUIShowScreenPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [117/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundTextureShiftPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [118/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::VoxelShapesPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [119/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::LocatorBarPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [120/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SyncWorldClocksPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [121/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundAttributeLayerSyncPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [122/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerStoreInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [123/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ServerPresenceInfoPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [124/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::SendPartyDestinationCookiePacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [125/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::ClientboundUpdateSoundDataPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ handle() [126/126]

virtual void ClientNetworkHandler::handle ( ::NetworkIdentifier const & ,
::RecordStartedPacket const & packet )
virtual

Reimplemented from NetEventCallback.

◆ onOutgoingPacket()

virtual void ClientNetworkHandler::onOutgoingPacket ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId ,
::SubClientId recipientSubId )
virtual

Reimplemented from NetEventCallback.

◆ onValidPacketReceived()

virtual void ClientNetworkHandler::onValidPacketReceived ( ::NetworkIdentifier const & netId,
::MinecraftPacketIds packetId,
::SubClientId ,
::SubClientId recipientSubId )
virtual

Reimplemented from NetEventCallback.

◆ onStoreOfferReceive()

virtual void ClientNetworkHandler::onStoreOfferReceive ( ::ShowStoreOfferRedirectType const redirectType,
::std::string const & offerID )
virtual

Reimplemented from NetEventCallback.

◆ onDisconnect()

virtual void ClientNetworkHandler::onDisconnect ( ::NetworkIdentifier const & source,
::Connection::DisconnectFailReason const discoReason,
::Connection::DisconnectionStage const disconnectStage,
::std::string const & messageFromServer,
::std::string const & messageBodyOverride,
bool skipMessage,
::std::string const & telemetryOverride )
virtual

Reimplemented from NetEventCallback.

◆ allowIncomingPacketId()

virtual::IncomingPacketFilterResult ClientNetworkHandler::allowIncomingPacketId ( ::NetworkIdentifierWithSubId const & id,
::MinecraftPacketIds packetId,
uint64 packetSize )
virtual

Implements NetEventCallback.

◆ allowOutgoingPacket()

virtual::OutgoingPacketFilterResult ClientNetworkHandler::allowOutgoingPacket ( ::std::vector<::NetworkIdentifierWithSubId > const & ids,
::Packet const & packet )
virtual

Implements NetEventCallback.

◆ handlePacketViolation()

virtual void ClientNetworkHandler::handlePacketViolation ( ::std::shared_ptr<::IPacketSecurityController > const & packetSecurityController,
::std::error_code const & errorCode,
::PacketViolationResponse const response,
::MinecraftPacketIds const packetId,
::std::string && context,
::NetworkIdentifier const & netId,
::SubClientId const clientSubId,
::SubClientId const senderSubId,
uint const packetSize )
virtual

Reimplemented from NetEventCallback.

◆ sendPacketViolationWarningPacket()

virtual void ClientNetworkHandler::sendPacketViolationWarningPacket ( ::std::error_code const & errorCode,
::PacketViolationResponse violationResponse,
::MinecraftPacketIds violatingPacketId,
::std::string const & context,
::NetworkIdentifier const & netId,
::SubClientId clientSubId )
virtual

Reimplemented from NetEventCallback.


The documentation for this class was generated from the following files: