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| virtual void | preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
| virtual void | render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
| virtual void | renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
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MCAPI | DataDrivenRenderer_tempComponent_EnderDragonAdditionalRendering (::std::shared_ptr<::DataDrivenRenderer > renderer) |
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MCAPI void * | $ctor (::std::shared_ptr<::DataDrivenRenderer > renderer) |
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MCAPI void | $preRender (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
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MCFOLD void | $render (::BaseActorRenderContext &, ::ActorRenderData &, ::RenderParams &) |
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MCAPI void | $renderEffects (::BaseActorRenderContext &renderContext, ::ActorRenderData &actorRenderData, ::RenderParams &renderParams) |
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virtual::AABB | getRenderBounds (::Actor const &entity) const |
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virtual::V2TempComponentRequirements | getV2Requirements () const |
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MCFOLD::AABB | $getRenderBounds (::Actor const &entity) const |
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MCFOLD::V2TempComponentRequirements | $getV2Requirements () const |
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::ll::TypedStorage< 4, 4, uint const > | DEATH_EFFECT_SEED |
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::ll::TypedStorage< 4, 4, float const > | DEATH_EFFECT_DURATION |
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::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > | mBeamMaterial |
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::ll::TypedStorage< 8, 32, ::mce::TexturePtr > | mBeamTexture |
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::ll::TypedStorage< 8, 16, ::mce::MaterialPtr > | mDeathEffectMaterial |
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::ll::TypedStorage< 8, 16, ::std::weak_ptr<::DataDrivenRenderer > > | mRenderer |
◆ preRender()
◆ render()
◆ renderEffects()
The documentation for this class was generated from the following files: