3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
15 LLAPI
static void setOnFireNoEffects(
Actor& actor,
int seconds);
20 MCAPI
static void _setOnFireImpl(
::Actor& actor,
int seconds,
bool isInWaterOrRain,
int fireProtectionLevels);
23 MCAPI
static void onFireChanged(
::Actor& actor);
26 MCAPI
static void setOnFire(
::Actor& actor,
int seconds);
28 MCAPI
static void stopFire(
::Actor& actor);
Definition ITickingSystem.h:15
Definition OnFireSystem.h:13