LeviLamina
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VanillaMoveInputHandler Class Reference
Inheritance diagram for VanillaMoveInputHandler:

Public Member Functions

virtual void registerInputHandlers (::InputHandler &inputHandler, ::IClientInstance const &client)
MCAPI void $registerInputHandlers (::InputHandler &inputHandler, ::IClientInstance const &client)

Static Public Member Functions

static MCAPI void _registerButtonDownTracking (::InputHandler &inputHandler, ::std::string const &buttonName, ::MoveInputState::Flag setting)
static MCAPI void _registerButtonStateTracking (::InputHandler &inputHandler, ::std::string const &buttonName, ::MoveInputState::Flag setting)
static MCAPI void _registerButtonStateTracking (::InputHandler &inputHandler, ::std::string const &buttonName, uchar MoveInputState::*bitfield, uchar bitmask)
static MCAPI void _registerButtonUpTracking (::InputHandler &inputHandler, ::std::string const &buttonName, ::MoveInputState::Flag setting)
static MCAPI void _toggleClientSneak (::FocusImpact, ::IClientInstance &client)
static MCAPI void _toggleClientSprint (::FocusImpact, ::IClientInstance &client)
static MCAPI void _updateClientMoveVector (float x, float y, ::FocusImpact, ::IClientInstance &client)
static MCAPI ::MoveInputComponent * getMoveInput (::IClientInstance &client)

Member Function Documentation

◆ registerInputHandlers()

virtual void VanillaMoveInputHandler::registerInputHandlers ( ::InputHandler & inputHandler,
::IClientInstance const & client )
virtual

The documentation for this class was generated from the following files: