|
| enum class | VisibilityBuildState : int { Dirty = 0
, Building = 1
, BuildingButDirty = 2
, Ready = 3
} |
| enum class | DataState : int { WontLoad = 0
, Loading = 1
, Loaded = 2
} |
| enum class | BuildState : int { Building = 0
, NotBuldingOrSorting = 1
} |
| enum class | VisibilityBuildState : int { Dirty = 0
, Building = 1
, BuildingButDirty = 2
, Ready = 3
} |
| enum class | DataState : int { WontLoad = 0
, Loading = 1
, Loaded = 2
} |
| enum class | BuildState : int { Building = 0
, NotBuldingOrSorting = 1
} |
|
|
::ll::TypedStorage< 1, 1, bool > | mEmpty |
|
::ll::TypedStorage< 1, 1, bool > | mSkyLit |
|
::ll::TypedStorage< 1, 1, bool > | mAllDark |
|
::ll::TypedStorage< 1, 1, bool > | mImmediateChangeRequested |
|
::ll::TypedStorage< 4, 4, ::std::atomic<::RenderChunkShared::BuildState > > | mBuildState |
|
::ll::TypedStorage< 4, 12, ::BlockPos > | mCenter |
|
::ll::TypedStorage< 4, 12, ::BlockPos > | mPosition |
|
::ll::TypedStorage< 4, 4, ::std::atomic<::RenderChunkShared::VisibilityBuildState > > | mVisibilityBuildState |
|
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::RenderChunkGeometry > > | mCurrentRenderChunkGeometry |
|
::ll::TypedStorage< 1, 6, ::VisibilityNode > | mVisibility |
|
::ll::TypedStorage< 1, 1, bool > | mVisibilityMatrixChanged |
|
::ll::TypedStorage< 1, 1, uchar > | mVisibleCameraSet |
|
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::RenderChunkGeometry > > | mBuildingRenderChunkGeometry |
|
::ll::TypedStorage< 8, 24, ::std::vector<::RenderChunkShared::ActorBlockSyncMessageWithVersion > > | mEntityBlockMessageList |
|
::ll::TypedStorage< 8, 24, ::std::vector<::RenderChunkShared::BlockActorBlockSyncMessageWithVersion > > | mBlockEntityBlockMessageList |
|
::ll::TypedStorage< 8, 64, ::dragon::RenderMetadata > | mRenderMetadata |