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::ll::TypedStorage< 4, 4, int > | mRequiresCooldown |
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::ll::TypedStorage< 4, 4, int > | mCooldownAfterBeingAttacked |
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::ll::TypedStorage< 1, 1, bool > | mSwing |
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::ll::TypedStorage< 1, 1, bool > | mUseItem |
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::ll::TypedStorage< 1, 1, bool > | mBarter |
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::ll::TypedStorage< 1, 1, bool > | mAdmire |
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::ll::TypedStorage< 1, 1, bool > | mGiveItem |
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::ll::TypedStorage< 1, 1, bool > | mTakeItem |
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::ll::TypedStorage< 4, 4, int > | mHurtItem |
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::ll::TypedStorage< 4, 4, int > | mAdjustHealthAmount |
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::ll::TypedStorage< 4, 12, ::std::optional<::ItemSlotInfo > > | mEquipItemSlot |
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::ll::TypedStorage< 4, 12, ::std::optional<::ItemSlotInfo > > | mDropItemSlot |
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::ll::TypedStorage< 4, 12, ::std::optional<::ItemSlotInfo > > | mRepairItemSlot |
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::ll::TypedStorage< 4, 4, int > | mRepairItemAmount |
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::ll::TypedStorage< 4, 8, ::ItemDefinition > | mTransformItem |
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::ll::TypedStorage< 8, 32, ::std::string > | mInteractText |
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::ll::TypedStorage< 8, 32, ::std::string > | mAddItemsTable |
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::ll::TypedStorage< 8, 32, ::std::string > | mSpawnItemsTable |
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::ll::TypedStorage< 4, 16, ::InteractionParticle > | mParticleData |
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::ll::TypedStorage< 4, 4, float > | mDropItemYOffset |
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::ll::TypedStorage< 4, 4, float > | mSpawnItemsYOffset |
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::ll::TypedStorage< 8, 24, ::std::vector<::SharedTypes::Legacy::LevelSoundEvent > > | mPlaySounds |
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::ll::TypedStorage< 8, 24, ::std::vector<::ActorDefinitionIdentifier > > | mSpawnEntities |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnInteraction |
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::ll::TypedStorage< 8, 8, ::GameEvent const * > | mVibration |