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ScriptForm & | operator= (ScriptForm const &) |
| MCAPI | ScriptForm (::ScriptModuleMinecraftServerUI::ScriptForm const &) |
| MCAPI | ScriptForm (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > scriptPlayer, ::std::string formId) |
| MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptInvalidActorError, ::ScriptModuleMinecraftServerUI::ScriptFormVisibilityError, ::Scripting::EngineError > | close () |
| MCAPI ::Scripting::Result< uint, ::Scripting::EngineError > | generateId (::Scripting::DependencyLocator &locator) |
| MCAPI ::nonstd::expected< ::std::reference_wrapper<::Bedrock::DDUI::DataStoreSyncServer >, ::ScriptModuleMinecraft::ScriptInvalidActorError > | getPlayerDataStore (::std::string const &funcName) |
| MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptInvalidActorError, ::ScriptModuleMinecraftServerUI::ScriptFormVisibilityError, ::Scripting::EngineError > | show (::std::optional< uint > instanceId, ::std::function< void(::ScriptModuleMinecraftServerUI::ScriptDataDrivenScreenClosedReason)> resolve, ::std::function< void(::std::variant< ::ScriptModuleMinecraftServerUI::ScriptPlayerLeftError, ::ScriptModuleMinecraftServerUI::ScriptInvalidFormError, ::Scripting::EngineError >)> reject, ::Scripting::StrongObjectHandle owningFormHandle, ::Scripting::DependencyLocator &locator) |
| MCAPI void * | $ctor (::ScriptModuleMinecraftServerUI::ScriptForm const &) |
| MCAPI void * | $ctor (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > scriptPlayer, ::std::string formId) |
◆ ScriptForm() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ScriptForm() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ close()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ generateId()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getPlayerDataStore()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ show()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: