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Mods & Integrations

LeviLauncher supports mod-related workflows that go beyond a basic launcher.

Available capabilities

  • import .zip mods
  • import .dll mods
  • enable or disable installed mods
  • remove mods you no longer need
  • browse or fetch content through CurseForge-related flows
  • install packages with lip, the package installer
  • work with LeviLamina-related mod setups

Advanced area

Mods, loaders, and package integrations can change compatibility quickly, especially on Minecraft Preview builds. Treat this area as advanced and test carefully.

  1. Start from a clean isolated version.
  2. Confirm the version launches successfully without mods.
  3. Add one mod or one small group at a time.
  4. Test launch after each change.
  5. Keep a backup path for important worlds.

CurseForge Windows

The launcher provides CurseForge-oriented browsing and package flows so you can discover compatible mod content more easily from inside the app.

Use it when you want:

  • a more guided discovery workflow
  • a clearer view of compatible files for a project
  • less manual searching outside the launcher

lip and LeviLamina Windows

These integrations are aimed at more advanced users who want package-driven or loader-driven mod setups.

Best practices:

  • prefer stable Minecraft Release versions first
  • avoid changing too many moving parts at once
  • note the exact version you tested successfully

To add LeviLamina to a client version, see Install client on Windows in the LeviLamina documentation.

Native mods Android

Native mods run native code in the game process. Install only mods from sources you trust, and test them in an isolated version first.

To make your own, follow Android native mods in the LeviLamina documentation.

If something breaks after adding mods

  • disable the newest mod first
  • compare against the last known good version
  • move important worlds to safety before more testing
  • continue with Update & Troubleshooting