LeviLamina
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ScriptEnderInventoryComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptContainerWrapper; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<
21 8,
22 40,
23 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptContainerWrapper>>>
24 mScriptContainer;
25 // NOLINTEND
26
27public:
28 // virtual functions
29 // NOLINTBEGIN
30 virtual bool _isValid() const /*override*/;
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCAPI bool $_isValid() const;
37
38
39 // NOLINTEND
40};
41
42} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:21
Definition ScriptContainerWrapper.h:22
Definition ScriptEnderInventoryComponent.h:16