3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/systems/ITickingSystem.h"
27 MCAPI
static void _tickGameEventMovementTrackingComponent(
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:10
Definition GameEventMovementTrackingComponent.h:15
Definition GameEventMovementTrackingSystem.h:17
Definition ITickingSystem.h:15
Definition RailMovementComponent.h:5