20 virtual void destroy(::Actor* sourceActor) ;
22 virtual ::std::string getEntityLocNameString()
const ;
28 MCAPI
void _dropChestContents(
::Vec3 const& pos);
36 MCAPI
void $destroy(::Actor* sourceActor);
38 MCAPI ::std::string $getEntityLocNameString()
const;
46 MCAPI
static void** $vftable();