LeviLamina
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BalloonItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/ChemistryItem.h"
7#include "mc/world/item/HandSlot.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockPos;
13class BlockSource;
14class CompoundTag;
16class ItemDescriptor;
17class ItemStack;
18class Vec3;
19namespace mce { class Color; }
20// clang-format on
21
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual ::std::string buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const*) const
27 /*override*/;
28
29 virtual ::mce::Color getColor(::CompoundTag const*, ::ItemDescriptor const& instance) const /*override*/;
30
31 virtual bool isDyeable() const /*override*/;
32
33 virtual ::InteractionResult _useOn(
34 ::ItemStack& instance,
35 ::Actor& entity,
36 ::BlockPos pos,
37 uchar face,
38 ::HandSlot handSlot,
39 ::Vec3 const& clickPos
40 ) const /*override*/;
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46#ifdef LL_PLAT_C
47 MCAPI static bool canAttachToBlock(::BlockPos const& blockPos, ::BlockSource const& region);
48#endif
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCAPI ::std::string $buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const*) const;
55
56 MCAPI ::mce::Color $getColor(::CompoundTag const*, ::ItemDescriptor const& instance) const;
57
58 MCFOLD bool $isDyeable() const;
59
60 MCAPI ::InteractionResult $_useOn(
61 ::ItemStack& instance,
62 ::Actor& entity,
63 ::BlockPos pos,
64 uchar face,
65 ::HandSlot handSlot,
66 ::Vec3 const& clickPos
67 ) const;
68
69
70 // NOLINTEND
71
72public:
73 // vftables
74 // NOLINTBEGIN
75 MCAPI static void** $vftable();
76 // NOLINTEND
77};
Definition Actor.h:113
Definition BalloonItem.h:22
Definition BlockPos.h:17
Definition BlockSource.h:71
Definition ChemistryItem.h:13
Definition CompoundTag.h:18
Definition InteractionResult.h:5
Definition ItemDescriptor.h:25
Definition ItemStack.h:26
Definition Vec3.h:10
Definition Color.h:13