LeviLamina
Loading...
Searching...
No Matches
GoalSelectorSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorOwnerComponent
;
11
class
EntityRegistry
;
12
// clang-format on
13
14
class
GoalSelectorSystem
:
public
::ITickingSystem
{
15
public
:
16
// virtual functions
17
// NOLINTBEGIN
18
virtual
void
tick(
::EntityRegistry
& registry)
/*override*/
;
19
// NOLINTEND
20
21
public
:
22
// static functions
23
// NOLINTBEGIN
24
MCAPI
static
void
_tickGoalSelectorComponent(
::ActorOwnerComponent
& actorOwnerComponent);
25
// NOLINTEND
26
27
public
:
28
// virtual function thunks
29
// NOLINTBEGIN
30
MCAPI
void
$tick(
::EntityRegistry
& registry);
31
32
33
// NOLINTEND
34
};
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityRegistry
Definition
EntityRegistry.h:10
GoalSelectorSystem
Definition
GoalSelectorSystem.h:14
ITickingSystem
Definition
ITickingSystem.h:15
src
mc
entity
systems
GoalSelectorSystem.h
Generated on
for LeviLamina by
1.16.1