23class VillagerV2 :
public ::VillagerBase {
33 virtual void newServerAiStep() ;
37 virtual void remove() ;
39 virtual void buildDebugInfo(::std::string& out)
const ;
41 virtual ::Interaction getInteraction(
::Player& player,
::Vec3 const& location) ;
43 virtual ::SharedTypes::Legacy::LevelSoundEvent getAmbientSound()
const ;
73 MCAPI
void $newServerAiStep();
79 MCAPI
void $buildDebugInfo(::std::string& out)
const;
81 MCAPI ::Interaction $getInteraction(
::Player& player,
::Vec3 const& location);
83 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getAmbientSound()
const;
91 MCAPI
static void** $vftable();
Definition EntityContext.h:15