LeviLamina
Loading...
Searching...
No Matches
FrogSpawnBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7#include "mc/world/item/HandSlot.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockPos;
14class ItemStack;
15class ItemStackBase;
16class Vec3;
17// clang-format on
18
19class FrogSpawnBlockItem : public ::BlockItem {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual ::InteractionResult _useOn(
24 ::ItemStack& instance,
25 ::Actor& actor,
26 ::BlockPos pos,
27 uchar face,
28 ::HandSlot handSlot,
29 ::Vec3 const& clickPos
30 ) const /*override*/;
31
32 virtual bool _calculatePlacePos(::ItemStackBase&, ::Actor&, uchar& face, ::BlockPos& pos) const /*override*/;
33
34 virtual bool isLiquidClipItem() const /*override*/;
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI ::InteractionResult $_useOn(
41 ::ItemStack& instance,
42 ::Actor& actor,
43 ::BlockPos pos,
44 uchar face,
45 ::HandSlot handSlot,
46 ::Vec3 const& clickPos
47 ) const;
48
49 MCAPI bool $_calculatePlacePos(::ItemStackBase&, ::Actor&, uchar& face, ::BlockPos& pos) const;
50
51 MCFOLD bool $isLiquidClipItem() const;
52
53
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCAPI static void** $vftable();
60 // NOLINTEND
61};
Definition Actor.h:113
static MCAPI void ** $vftable()
Definition BlockPos.h:17
Definition FrogSpawnBlockItem.h:19
Definition InteractionResult.h:5
Definition ItemStackBase.h:44
Definition ItemStack.h:26
Definition Vec3.h:10