LeviLamina
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IgnoreCannotBeAttackedComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ActorFilterGroup.h"
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struct
IgnoreCannotBeAttackedComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilters;
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// NOLINTEND
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};
IgnoreCannotBeAttackedComponent
Definition
IgnoreCannotBeAttackedComponent.h:8
src
mc
entity
components
IgnoreCannotBeAttackedComponent.h
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