LeviLamina
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VariantParameterList.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/util/VariantParameterListConst.h"
5
6// auto generated forward declare list
7// clang-format off
8class Actor;
9class BlockPos;
10class Mob;
11class Player;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 8, ::Actor*> mSelf;
19 ::ll::TypedStorage<8, 8, ::Actor*> mOther;
20 ::ll::TypedStorage<8, 8, ::Player*> mPlayer;
21 ::ll::TypedStorage<8, 8, ::Actor*> mTarget;
22 ::ll::TypedStorage<8, 8, ::Actor*> mParent;
23 ::ll::TypedStorage<8, 8, ::Mob*> mBaby;
24 ::ll::TypedStorage<8, 8, ::BlockPos const*> mBlock;
25 ::ll::TypedStorage<8, 8, ::Actor*> mDamager;
26 ::ll::TypedStorage<8, 8, ::Actor*> mHolder;
27 // NOLINTEND
28
29public:
30 operator VariantParameterListConst() const {
31 return VariantParameterListConst{mSelf, mOther, mPlayer, mTarget, mParent, mBaby, mBlock, mDamager, mHolder};
32 }
33};
Definition Actor.h:113
Definition BlockPos.h:17
Definition Mob.h:56
Definition Player.h:129
Definition VariantParameterListConst.h:13
Definition VariantParameterList.h:14