LeviLamina
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LootItemFloatPropertyValueCondition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/predicates/LootItemCondition.h"
7#include "mc/world/level/storage/loot/predicates/LootItemPropertyValueCondition.h"
8
9// auto generated forward declare list
10// clang-format off
13namespace Json { class Value; }
14// clang-format on
15
16class LootItemFloatPropertyValueCondition : public ::LootItemPropertyValueCondition {
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 LootItemFloatPropertyValueCondition& operator=(LootItemFloatPropertyValueCondition const&);
26 LootItemFloatPropertyValueCondition(LootItemFloatPropertyValueCondition const&);
27 LootItemFloatPropertyValueCondition();
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual ::LootItemCondition::ConditionType getConditionType() const /*override*/;
33
34 virtual bool _hasPropertyValue(::PropertyComponent const& component) const /*override*/;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCNAPI static ::std::unique_ptr<::LootItemCondition> deserialize(::Json::Value const& object);
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCNAPI ::LootItemCondition::ConditionType $getConditionType() const;
47
48 MCNAPI bool $_hasPropertyValue(::PropertyComponent const& component) const;
49
50
51 // NOLINTEND
52};
Definition Value.h:16
Definition LootItemCondition.h:12
MCAPI::LootItemCondition::ConditionType $getConditionType() const
MCAPI bool $_hasPropertyValue(::PropertyComponent const &component) const
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
Definition PropertyComponent.h:19
Definition Alias.h:14