LeviLamina
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BannerModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
9
10class BannerModel : public ::Model {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 576, ::ModelPart> mFlag;
15 ::ll::TypedStorage<8, 576, ::ModelPart> mPole;
16 ::ll::TypedStorage<8, 576, ::ModelPart> mLongPole;
17 ::ll::TypedStorage<8, 576, ::ModelPart> mBar;
18 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBannerMaterial;
19 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBannerPoleMaterial;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 BannerModel();
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ~BannerModel() /*override*/ = default;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI BannerModel(uint textureWidth, uint textureHeight);
36 // NOLINTEND
37
38public:
39 // constructor thunks
40 // NOLINTBEGIN
41 MCAPI void* $ctor(uint textureWidth, uint textureHeight);
42 // NOLINTEND
43};
Definition BannerModel.h:5
Definition Model.h:5