LeviLamina
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HangingSignModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
9
10// auto generated forward declare list
11// clang-format off
12class ScreenContext;
13// clang-format on
14
15class HangingSignModel : public ::Model {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
20 ::ll::TypedStorage<8, 576, ::ModelPart> mPlank;
21 ::ll::TypedStorage<8, 576, ::ModelPart> mBoard;
22 ::ll::TypedStorage<8, 576, ::ModelPart> mVChain;
23 ::ll::TypedStorage<8, 576, ::ModelPart> mChainL1;
24 ::ll::TypedStorage<8, 576, ::ModelPart> mChainL2;
25 ::ll::TypedStorage<8, 576, ::ModelPart> mChainR1;
26 ::ll::TypedStorage<8, 576, ::ModelPart> mChainR2;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual void render(::ScreenContext& screenContext) /*override*/;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38 MCAPI void $render(::ScreenContext& screenContext);
39 // NOLINTEND
40};
Definition HangingSignModel.h:5
Definition Model.h:5
Definition ScreenContext.h:5