3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/events/event_data/ServerTelemetryData.h"
7#include "mc/network/connection/ReconnectionType.h"
13 ::ll::TypedStorage<8, 32, ::std::string> partyId;
14 ::ll::TypedStorage<1, 1, bool> isPartyLeader;
15 ::ll::TypedStorage<1, 1, bool> isPartyDestination;
16 ::ll::TypedStorage<1, 1, bool> isServerTransfer;
17 ::ll::TypedStorage<1, 1, ::Connection::ReconnectionType> reconnectionType;
18 ::ll::TypedStorage<8, 136, ::std::optional<::Social::Events::ServerTelemetryData>> serverTelemetryData;
23 PlayerJoinWorldContext& operator=(PlayerJoinWorldContext
const&);
24 PlayerJoinWorldContext();
29 MCAPI PlayerJoinWorldContext(::PlayerJoinWorldContext
const&);
31 MCAPI ~PlayerJoinWorldContext();
37 MCAPI
void* $ctor(::PlayerJoinWorldContext
const&);
Definition PlayerJoinWorldContext.h:5