3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/interface/DataTracker.h"
7#include "mc/client/gui/oreui/interface/ScreenPhase.h"
15 ::ll::TypedStorage<8, 328, ::std::optional<::OreUI::DataTracker>> mDataTracker;
16 ::ll::TypedStorage<1, 1, bool> mUneventfulNavigation;
17 ::ll::TypedStorage<1, 1, bool> mEventfulNavigation;
18 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartFrameTime;
19 ::ll::TypedStorage<1, 1, ::OreUI::ScreenPhase> mLastPhase;
20 ::ll::TypedStorage<8, 16, ::std::optional<::std::chrono::nanoseconds>> mLastFrameTime;
21 ::ll::TypedStorage<8, 16, ::std::optional<::std::chrono::nanoseconds>> mLastAdvanceDuration;
22 ::ll::TypedStorage<1, 1, bool> mMeaningfulPaintEventReceived;
23 ::ll::TypedStorage<1, 1, bool> mMeaningfulPaintWithRenderingSetThisFrame;
29 MCAPI ::std::optional<::OreUI::DataTracker> completeProfilingScope();
31 MCAPI
void startProfilingScope(
32 ::std::string
const& telemetryIdPreviousScreen,
33 ::std::string
const& telemetryIdNewScreen,
34 ::std::chrono::steady_clock::time_point currentTime
38 tick(::std::chrono::nanoseconds previousGameUpdateDuration, ::std::vector<::std::string>
const& syncedFacets);