LeviLamina
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WorldContentItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/screens/models/ContentItem.h"
7#include "mc/deps/core/file/PathBuffer.h"
8#include "mc/world/level/GameType.h"
9
10struct WorldContentItem : public ::ContentItem {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 32, ::std::string> mWorldId;
15 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mIconPath;
16 ::ll::TypedStorage<8, 32, ::std::string> mDate;
17 ::ll::TypedStorage<8, 8, int64> mLastUsed;
18 ::ll::TypedStorage<4, 4, ::GameType> mGameType;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ~WorldContentItem() /*override*/ = default;
25 // NOLINTEND
26};
Definition ContentItem.h:5
Definition WorldContentItem.h:5