27class ItemFrameBlockActor :
public ::VanillaBlockActor {
31 ::ll::TypedStorage<4, 12, ::ClockSpriteCalculator> mClockSpriteCalc;
32 ::ll::TypedStorage<8, 32, ::CompassSpriteCalculator> mCompassSpriteCalc;
33 ::ll::TypedStorage<8, 32, ::CompassSpriteCalculator> mRecoveryCompassSpriteCalc;
34 ::ll::TypedStorage<1, 1, bool> mInstantClockCalculatorUpdate;
35 ::ll::TypedStorage<8, 128, ::ItemInstance> mItem;
36 ::ll::TypedStorage<4, 4, float> mDropChance;
37 ::ll::TypedStorage<4, 4, float> mRotation;
38 ::ll::TypedStorage<1, 1, bool> mUpgradeMapBit;
39 ::ll::TypedStorage<1, 1, bool> mUpgradePhotoBit;
40 ::ll::TypedStorage<1, 1, bool> mRefreshMap;
41 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mDisplayEntity;
42 ::ll::TypedStorage<1, 1, bool> mIgnoreLighting;
47 ItemFrameBlockActor();
52 virtual bool isTypeOrDerived(::BlockActorType type)
const ;
66 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(
::BlockSource&) ;
70 virtual ~ItemFrameBlockActor() ;
76 MCAPI ItemFrameBlockActor(
::BlockPos const& pos, ::BlockActorType type);
87 MCAPI
void updateNameTag();
93 MCAPI
void* $ctor(
::BlockPos const& pos, ::BlockActorType type);
105 MCAPI
bool $isTypeOrDerived(::BlockActorType type)
const;
119 MCFOLD ::std::unique_ptr<::BlockActorDataPacket> $_getUpdatePacket(
::BlockSource&);
Definition SaveContext.h:5