LeviLamina
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SplashPotionEffectSubcomponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ProjectileComponent
;
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namespace
Json {
class
Value
; }
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// clang-format on
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class
SplashPotionEffectSubcomponent
:
public
::OnHitSubcomponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, int> mPotionEffect;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
writetoJSON(
::Json::Value
&)
const
/*override*/
;
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virtual
void
doOnHitEffect(
::Actor
& owner,
::ProjectileComponent
& component)
/*override*/
;
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virtual
char
const
* getName()
const
/*override*/
;
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// NOLINTEND
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};
Actor
Definition
Actor.h:113
Json::Value
Definition
Value.h:16
OnHitSubcomponent
Definition
OnHitSubcomponent.h:13
ProjectileComponent
Definition
ProjectileComponent.h:30
SplashPotionEffectSubcomponent
Definition
SplashPotionEffectSubcomponent.h:15
src
mc
entity
components_json_legacy
SplashPotionEffectSubcomponent.h
Generated on
for LeviLamina by
1.16.1