LeviLamina
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SpinAttackModel.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/client/model/geom/ModelPart.h"
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#include "mc/client/model/models/Model.h"
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#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BaseActorRenderContext
;
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// clang-format on
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class
SpinAttackModel
:
public
::Model
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 576, ::ModelPart> mBox;
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::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
renderSpin(::BaseActorRenderContext& renderContext, ::Actor& e,
float
bob,
float
scale);
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI SpinAttackModel();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$renderSpin(::BaseActorRenderContext& renderContext, ::Actor& e,
float
bob,
float
scale);
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// NOLINTEND
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};
Actor
Definition
Actor.h:113
BaseActorRenderContext
Definition
BaseActorRenderContext.h:5
Model
Definition
Model.h:5
SpinAttackModel
Definition
SpinAttackModel.h:5
src-client
mc
client
model
models
SpinAttackModel.h
Generated on
for LeviLamina by
1.16.1